Just in case you haven't read the paper yet today (how could you not?!? *sob*), here's my article that ran in the paper this morning about the new mobile games division at id Software being announced today.
I've also pasted the official announcement from id below the jump.
id certainly has the pedigree to make this work, and John Carmack told me the handful of DS and cellphone games that id has already created are profitable for the company.
But that "games ghetto" mentality that hovers over mobile games that Carmack mentions in the article will be tough to overcome.
Now, you'd think that the new generation of high-end smart phones -- particularly the iPhone -- would herald a new opportunity to elevate the reputation of mobile games to the ranks of popular DS and PSP games.
But Carmack told me that the iPhone isn't the great games platform he had hoped for (I didn't have space to include this issue in the print article):
I’ve been having discussions with Steve Jobs about iPhone-related things, and we don’t see eye to eye on a lot of issues there. The iPhone is obviously doing well. [But] games are not a particularly important thing to Apple. They’ll never come right out and say it, but it’s not a cornerstone of their strategy, and some of the things they do are not exactly as I wish it would be.
I'm perpetually stunned that Apple hasn't moved more aggressively into the downloadable games industry. They've already built the infrastructure with iTunes, and the new generation of Macs has plenty of graphical power to run all but the most high-end titles, while the iPod lineup could easily become a nifty game platform.
I guess Steve Jobs just hates games.
id Software Goes Mobile: Teaming Up with
Fountainhead Entertainment to Form id Mobile
Mesquite, Texas, November 15, 2007 – Emmy® Award-winning developer id Software and Fountainhead Entertainment announced today that the two developers have joined forces to create a new division of id Software, id Mobile. This new division, which will develop games for cell phones, the Nintendo DS™ and PSP® (PlayStation ®Portable), will be headed up by Fountainhead Entertainment Founder and former Director of Business Development at id Software, Katherine Anna Kang, who will serve as president of id Mobile.
id Software, in tandem with Fountainhead Entertainment, have developed award-winning mobile games, including the popular action-fantasy saga, Orcs & Elves®, Orcs & Elves II™ and DOOM RPG™. The announcement of id Mobile comes on the heels of the release of the highly anticipated Orcs & Elves for the Nintendo DS and Orcs & Elves II, the sequel to the 2006 Interactive Achievement Awards Mobile Game of the Year. id Mobile is currently developing Wolfenstein for the mobile platform along with a follow-up to the hugely successful DOOM RPG.
“Worldwide, mobile gaming has the potential to eclipse conventional gaming platforms,” said John Carmack, technical director and co-founder, id Software. “The resource constraints of mobile platforms reward technical and design virtuosity, making it a place where we can leverage the historic strengths of our company.”
“id Software is known for doing things that don’t conform to the status-quo and as a result, they’ve lead the gaming industry forward through their original ideas, technical prowess and the uncanny ability to see into the future; with id Mobile, that tradition continues,” said Katherine Anna Kang, president, id Mobile. “id Mobile is poised to shake up the emerging mobile gaming space.”
According to DFC Intelligence, the Nintendo DS is in line to become the best selling game system ever. Theresearch firm estimates that revenue in portable gaming has more than doubled in recent years.
“While mobile gaming has enormous potential, it continues to suffer from a lack of emphasis on quality entertainment, innovation and fun factor,” said Todd Hollenshead, CEO, id Software. “With id mobile we will leverage our brands, technical capabilities and design skills to continue to bring award winning content to these exciting platforms.”
About id Software:
id – defined by Freud as the primal section of the human psyche; id Software, located in Mesquite, Texas, was founded in 1991. From inception to present day, id Software has relentlessly provided technical, design and artistic leadership as an independent game developer and technology provider. Transcending the games industry, id’s iconic brands such as Wolfenstein, DOOM, QUAKE and Enemy Territory have become staples of popular culture for generations of gamers. More information on id Software can be found at www.idsoftware.com.
About id Mobile:
Privately held, id Mobile is committed to developing cutting-edge games for the mobile and handheld platforms, including cell phones, the Nintendo DS and PSP (PlayStation Portable). Rooted in the rich id Software legacy of technical and design innovation, the company is building a library of popular brands and award-winning games, including Orcs & Elves. More information about id Mobile is available at www.idmobile.com.