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March 11, 2008

 Review: Super Smash Bros. Brawl

Posted by Victor Godinez
2:57 PM, March 11, 2008

brawl.jpg

I gave the game a "B", which I know sounds like a harsh score compared to most reviews.

But I think a lot of critics are glossing over numerous technical flaws in this game out of their sheer love for all things Nintendo.

Look, I get that. As a former Sega Genesis owner (and one of the three Sega Master System owners worldwide, before that), I understand allegiance to beloved games and characters and franchises.

I still remember Streets of Rage and Golden Axe and even Altered Beast with fondness out of all proportion to the actual quality of those titles.

But that doesn't mean a critic can surrender their responsibility to honest judgment.

The fact is that SSBB has pedestrian graphics even for the Wii, is difficult to control with the Wii remote, has a clumsy online mode, and a boring singleplayer campaign.

Now, my criticism won't matter a whit when it comes to sales. SSBB will surely be one of the best selling games of 2008. And a lot of gamers will have a blast with the multiplayer mode for a long time.

But this notion that SSBB is a perfect game is absurd.

UPDATE: Anyone outraged by my review (Hi bob! Hi Collin!) might want to check this out.


December 26, 2007

 Wii remote enables 3D virtual reality head tracker

Posted by Victor Godinez
5:12 PM, December 26, 2007

Seriously awesome. I'm going to try this myself this week, and I'll create a video of my own results.

And Nintendo, by the way, should be embarrassed that this guy beat them to the punch so badly.

Via Kotaku (from Dubious Quality)